Innovative Tools

Explore innovative teaching tools with us!

BAUHAUS4EU is building a shared educational ecosystem that supports sustainability, inclusiveness, creativity, and quality in higher education, in line with the New European Bauhaus and the European Education Area. As a living laboratory for educational innovation, the alliance promotes transdisciplinary and practice-oriented approaches to teaching and learning.

To support this, BAUHAUS4EU mapped innovative pedagogies, teaching tools, and learning infrastructures across all partner universities. The collected data have been translated into a report (MS 8 download link) and forms the basis for the forthcoming BAUHAUS4EU Online Catalogue of Innovative Pedagogies, Tools and Infrastructures, designed to support collaboration, mutual learning, and the transfer of effective teaching practices across the alliance.

Explore the map below to discover innovative tools for teaching and learning across BAUHAUS4EU.

IoT-Based Remote Labs

Laboratories that use Internet of Things (IoT) devices—such as microcontrollers, sensors, and actuators—to allow remote access, monitoring, and control of real experiments.

Example: Engineering students remotely program a microcontroller to control motors and read sensor data through an online dashboard.

Smart Classrooms

Digitally enhanced classrooms equipped with smart boards, cameras, microphones, and student devices to support interactive teaching, streaming, and recording.

Example: An instructor writes on a smart board while students collaborate on tablets, and the session is recorded for later review.

Virtual or Augmented Rooms/Labs

Immersive learning environments that use Virtual Reality (VR) or Augmented Reality (AR) devices to simulate real-world spaces or overlay digital content.

Example: Medical students use VR headsets to practice surgical procedures in a fully virtual operating room.

Hybrid Learning Labs

Technology-enabled labs designed for simultaneous in-person and remote participation, with seamless live streaming and lesson recording.

Example: Students attend a physics lab on campus while remote students observe experiments live and review recorded sessions later.

Teleporter

An audiovisual classroom system that enables instructors and students to interact seamlessly across physical and virtual spaces. It combines high-quality cameras, microphones, speakers, large displays, and real-time collaboration software to create the experience of being “present” in the same room. This setup supports two-way communication, shared content, and interactive teaching, allowing remote and in-person participants to engage equally in lectures, discussions, and group activities.

Download Area

In the Download Area, you can find our communication kit, logos, deliverables and other useful documents.

GO TO DOWNLOAD AREA

Stay Tuned!

Sign up for our newsletter and stay up to date on all of our ongoing developments and planned activities!

Sign up here

The project has received funding from the European Union’s European Universities Initiative
“Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor the granting authority can be held responsible for them.“